Matteo Milani – 1974 - is a sound designer living
in Milan. Actually he works in a post production facility,
editing audio for cinema, tv and radio commercials.
He started his career at the end of the 80’s in
local radio stations, playing, editing and mixing music
in “analogue” mode. He focused on dance projects,
producing and applying electronic music on his dj activity,
sequencing audio samples in his sessions. In the mid
90’s he pioneered the rising of digital audio workstations
as Digidesign Pro Tools creative user. In the last years
he studied and developed a deep interest in relationships
between sound and picture. He joined Timet, reflecting
most of his sensibility creating sound elements for new
forms of art expression.
Collaborations:
- Game Programming Italia (www.gameprog.it), as a writer
for interactive audio;
- Symbolic Sound Corporation, home of the Kyma sound
design language (www.symbolicsound.com), as a third party
samples supplier.
“…from the beginning of my creative process,
like recording a real sound source, the same source suggests
to me what is could became: I have discovered that, from
my way of interpreting sound design, the best way to
treat sound is to start from a ‘living” source,
that remind us something familiar.
Even though I am not a musician, I have always loved
experimenting to build sound textures usign both noise
and music elements, trying to fill the gap between these
two worlds…”.
You may find samples
of his work visiting graphicalsound
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